{"id":3431,"date":"2019-11-08T16:21:40","date_gmt":"2019-11-08T15:21:40","guid":{"rendered":"https:\/\/hexagonarts.eu\/experimenta-la-biennale-2020\/?p=3431"},"modified":"2021-04-29T12:13:55","modified_gmt":"2021-04-29T10:13:55","slug":"explorer-par-le-geste","status":"publish","type":"post","link":"https:\/\/hexagonarts.eu\/experimenta-la-biennale-2020\/en\/explorer-par-le-geste\/","title":{"rendered":"EXPLORING THROUGH GESTURES"},"content":{"rendered":"
\u00a03D DESIGN \u2014 SCULPTURE \u2014 INTERACTIVITY \u2014 NEW MEDIATION SYSTEMS\u00a0<\/strong><\/span><\/p>\n Since 2018, spearheaded by the D\u00e9partement of the Is\u00e8re region, the artist Pauline de Chalendar has worked on a new digital approach to works by the artists Rembrandt, Jongkind and Carpeaux through real-time interactive drawing. Come and discover the reinterpretation of the works by these famous artists thanks to innovative mediation processes.<\/p>\n \u00a0Discover Rembrandt\u00a0via the pencil stroke\u00a0<\/span><\/strong><\/span><\/p>\n In 2018, based on five etchings by Rembrandt chosen with the Gl\u00e9nat Fund for Creation and Heritage, Pauline de Chalendar completed a set of interactive drawings.\u00a0 Produced simultaneously on paper and on a screen connected to a fixed display unit thanks to the Slate by ISKN, the drawings were incorporated into an interactive interface for tactile tablets developed with the company SIP Conseil. This system, visible at the Cabinet Rembrandt in Grenoble, enables visitors to in a few gestures reveal the lines of these drawings thanks to tactile browsing on the tablet.<\/p>\n \u00a0Discover Jongkind\u00a0via\u00a0color\u00a0<\/span><\/span><\/strong><\/p>\n In 2019, Pauline de Chalendar captured the essence of three watercolours by Johan Barthold Jongkind on the occasion of a monographic exhibition at the Mus\u00e9e H\u00e9bert. This time the artist focused on the colour play and the transparency that is specific to water colour techniques. The lines and colours are revealed depending on the tactile browsing of the visitor and propose another way of reading the picture. The two-dimensional narrative drawing work creates a dialogue between digital tools and plastic arts.<\/p>\n L\u2019\u00c9bauchoir according to La Danse<\/i> by<\/span><\/b>\u00a0Jean-Baptiste Carpeaux\u00a0<\/span><\/strong><\/p>\n In 2020, with help from the PIRVI team at the CRIStAL Laboratory, Pauline de Chalendar is redirecting the new technology of augmented interaction by the Grenoble-based company ISKN in partnership with Bandai Namco. She is developing a tangible digital exploration tool that will make it possible to discover a 3D sketch, completed based on the high relief la Danse<\/em> by Jean-Baptiste Carpeaux, by moving a virtual camera-object above a model. The sculpture is reinterpreted by the artist via the virtual reality sketch on the VAirDraw programme, and is then represented in a tangible interactive form that aims at harmonising the initial drawn gesture by Pauline de Chalendar with the spectator\u2019s exploratory gesture.<\/p>\n Artist<\/span> Researchers<\/span> Associated\u00a0<\/span>company<\/u><\/span> Partners<\/span>
\n<\/span><\/b>Pauline de Chalendar<\/b>, artiste visuelle\u00a0<\/span><\/p>\n
\n<\/span><\/b>Samuel Degrande <\/b>et Paul-\u00c9lian Tabarant <\/b>– PIRVI du laboratoire CRIStAL (UMR 9189), Universit\u00e9 de Lille, CNRS – Lille\u00a0<\/span><\/p>\n
\n<\/span><\/b>ISKN<\/b>, startup issue du CEA \u2014 SIP Conseil\u00a0<\/span><\/b><\/p>\n
\n<\/span><\/b>Hexagone Sc\u00e8ne Nationale Arts Sciences – Atelier Arts Sciences <\/b>\u2014 PIRVI from the CRIStAL laboratory (UMR 9189), University of Lille, CNRS <\/b>\u2014 Mus\u00e9e H\u00e9bert – Conseil D\u00e9partemental de l\u2019Is\u00e8re <\/b>\u2014 Gl\u00e9nat Fund for Heritage and\u00a0cr\u00e9ation\u00a0<\/b>\u2014\u00a0With the participation of the IMAGINE, INRIA Grenoble research team<\/strong><\/p>\n